I am a UCF Graduate with a BA in Digital Media, focused on Game Design. My primary focus is 3D Environment art, and I have experience on multiple AR/VR projects as a foliage artist and multiple game projects as a prop and concept artist.
Personally, I believe that the most fascinating and important part of game design is world building. The ability to step away from reality and enter another world without limitations is what makes games great. Sometimes that new world is grounded in reality, but it still remains an experience that wouldn't have existed otherwise.
When I work, I always bring this idea with me. I strive to tell a story with everything I create, leaving narrative to be uncovered rather than read.